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Unit test and diagram changes #36
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mohithsrao
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The pawns were geting hidden behind other sprites previousely. I have updated the z-index of all the pawns belonging to the selcted player so that they are drawn above other sprites during selection of pawn for movement. After the movement is complete the z-index is reset back to 0 so that teh next player pawns can be drawn in front
When the Player selects a pawn which cannot be moved for that turn a notification will be shown above the selected pawn describing the reason, Currently notification are available for the following reasons 1) Going to inner circle without HIT action 2) Trying to reach goal with greater steps than required
nofea
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Jan 30, 2021
@@ -0,0 +1,2 @@ | |||
[1230/191809.452:ERROR:settings.cc(325)] Settings version is not 1 |
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Remove the debug.log and maybe add this in .gitignore
@@ -8,6 +8,7 @@ export.cfg | |||
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#Build and Release ignores | |||
Bin/ | |||
addons/ | |||
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#VSCode-specific ignores | |||
.vscode/ |
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Add an empty line at the end
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